I was fortunate enough to have a golden circle ticket, so I was essentially right on stage with the band (thanks to my height really). I have very fond memories of Coldplay at the FNB Stadium in particular. I have to, have to be in the crowd, as close as possible, because that there is where the magic really happens, and awesome experiences are born. I do not enjoy being one of those audience members that sit in a chair, watching the show from afar. I love music, and I’ve been to a fair number of live shows in my day. And then I played a few sets, and suddenly, this new direction made perfect sense. FreeStyleGames wanted players to feel like a proper rock star, and quite frankly, I just didn’t see this being the way to go about making that feeling real. It seemed, well, for lack of a better word… silly. That’s right, your band mates and the crowd cheering you on are actual humans.Īgain, when I first saw this with my own eyes, I was not convinced at all. The gameplay perspective has changed entirely, trading in traditional camera views from off and on stage with a new and entirely first-person experience, and not only that… everything is now very real. Gone are the digital characters and animated stages and performances. Hey, it’s not called Guitar Hero Live for nothing. All that is required now is the use of three fingers, making progression from beginner to expert a little more natural and something that everybody should be able to get the hang of with enough practice. There is zero need for that pinky stretch that separated the elite from the amateurs in previous Guitar Hero’s. Granted, I can’t quite play every song on expert just yet, but the point is, that as a veteran, this new guitar reinvented the whole experience for me.Įven better is the fact that newcomers won’t be overwhelmed. Surprisingly, it didn’t take me too long to do so, and once I had the basics down, I was sold. In order to really get a grasp on Guitar Hero Live however, I had to bump myself down a difficulty or two to really get the hang of things. I wasn’t wrong in going about things that way mind you, because I was pretty capable of managing the hardest difficulty in previous Guitar Hero titles. The very first time I tried this new control scheme out, yes, it was a bit overwhelming, but only because I had a large enough ego to think I was capable of playing on expert from the get-go. It makes far more sense, leading to a far more realistic simulation of playing an actual guitar, even though yes, it will never really match playing the real deal. You see, the new Guitar Hero Live axe dumps the traditional five colourful inputs in favour of six new buttons three white, and three black, in a three by two layout. Why did I need new hardware? Would my old guitars be compatible? It would be great if they were, because they weren’t exactly cheap, were they? After having extensive hands on time with the new controller though, any doubts I may have once carried have now vanished entirely.Heck, I’m not even upset that my old controllers serve zero purpose now. It didn’t matter, because the gameplay that resulted was immensely fun, and undeniably addictive.Ī few months ago, when I first laid eyes on the brand new peripheral that would be shipping with Guitar Hero Live, I had my doubts. In terms of actual chord representation akin to that of a real guitar, those keys made absolutely no sense. They’ve most certainly done just that, thanks to three very key changes to the overall formula.īack in its prime, Guitar Hero made use of a controller that came equipped with 5 coloured plastic buttons that were positioned side by side. Will it succeed in bringing the rhythm game back from the dead and into the spotlight?įreeStyleGames, the studio behind Guitar Hero Live, were given one job when tasked with working on a new Guitar Hero game: Take the franchise and reinvent it entirely. Now, 5 years later, Activision are looking to bring their addictive monster back to life with a brand new entry into the franchise – Guitar Hero Live. Somehow, the magic disappeared, and In 2010, the genre essentially died. A few years into that music craze though, something changed. It provided an entirely new experience – one that many gamers latched onto quickly, and subsequently fell in love with and became addicted to.Īs a result of the positive reception from the general gaming public, the sequels came, thick and fast, and expanded the experience with new music and additional peripherals. Back in 2005, the very first Guitar Hero game debuted.
0 Comments
Leave a Reply. |